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Showing posts with label Steel Force Simulation. Show all posts
Showing posts with label Steel Force Simulation. Show all posts

Saturday, February 27, 2016

Dorney Park's GM-VP Mike Fehnel




Hello Friends!

I'm sorry for the lack of posting on here.  It's been slow on our end as we are still in transition our previous Joomla format to a newer updated website version.

For the time being, we have a treat for YOU!

As we are still in the winter season, behind the scenes at our local amusement park has been really busy with their preparations for the upcoming summer season!

I'm very pleased and honored to have a wonderful chat with general manager and vice president Mike Fehnel of Dorney Park & Wildwater Kingdom in Allentown, PA.

I got some nice insights of where he got started and as well some sneak peeks of what's coming ahead in the 2016 summer season at Dorney Park.

Special Thank You for Mike Fehnel for taking his time out of his pre-season duties to talk with us!  

(*Note: Pictures on this blog was used with permission to be posted online. © Mike Fehnel  © Cedar Fair L.P.)

On with the interview!

===


(*Note: Dark blue font will be Mike Fehnel's response to my questions.  Enjoy!)





© Mike Fehnel  |  © Cedar Fair L.P.


1.)    What got you started to work in the amusement park industry?

MF: I started working in the games department when I was 14 years old. My older sister had a job in merchandise and it was easy for me to take advantage of having a ride to the park. I remember being so proud of obtaining my first job. I was always a fan of midway games, thus it seemed as though it would be a fun summer job.



© Mike Fehnel |  © Carowinds



2.)    Was working for the amusement park industry your long-time dream job?

When I was younger I had always planned on being a teacher. My degree is for elementary education from Kutztown University. Somewhere along the way the amusement industry “got into my blood”, which is something many of us in the industry talk about. I guess it wasn’t my early intent for this to turn into my dream job, but it certainly has become the result!

3.)    How did you get where you are now?

There is no one reason, or secret, to how I landed in my current position. To succeed in any job, you need to have patience, dedication, respect others and have a desire for continuous improvement. The beauty of the seasonal amusement industry is we have the opportunity each year to look back, make improvements and try to make every year the best ever.

4.)    If someone wanted to join the career path you took, what type of education would you need to succeed in this type of career choice?

My colleagues and I have varying educational experience that can range from any of the fields of study you can imagine. It is certainly important to obtain a degree, however it is of equal importance to have experience in the industry. It is incredibly beneficial to have the perspective of working at multiple parks and for different companies.


5.)    Is there any fun perks of being in your position? What are your favorite perks?

Working at an amusement park is the best job in the world! It is our job every day to deliver the best day of the summer to our guests. We create memories that literally last a lifetime. One of my earliest memories as a child is from riding the train at Hershey Park. I was entrusted with a bag of gold by a sheriff before the ride. He tasked me with keeping the gold safe from the bandits. Sure enough halfway through the ride some bandits came along and stopped the train. I hid the gold under my seat and did not give in to their requests. At the end of the ride the sheriff rewarded me with a badge. I was probably 3 years old when this occurred, however I can recall it as vividly as if it occurred yesterday. That is the power, and responsibility we have running parks today as we continue to create memories for our guests.

I’ve also been the coolest dad at day care, as all the kids always want to know what is new at the park. My kids also have incredible access to the park, and I love taking them with me while checking out the park in the morning prior to opening.

:: Fun Questions ::


Mike Fehnel officially opening 'Snake Pit' at Dorney Park & Wildwater Kingdom in 2014.

1.)    Are you a ‘dry guy or wet guy’? (@MFehnel: 10 Billion points if you know what I’m talking about that relates to Dorney)

10 Billion points to me!!! I’m a ‘dry guy’. I personally prefer the coasters to the slides, however my kids LOVE both.

2.)    Are you a coaster fan of wooden/steel? What are your favorite(s)?? Top 3 rides??

Am I allowed to love both? My top 3 are FURY325, Millennium Force and El Toro.






3.)    Is your job duties the same by day to day or does it changes based on the current activities during pre-season, mid-season, and post-season?

What I love about working at a seasonal park is the constantly changing work day. I love the planning of the off-season, but it is exciting to see the plans come to life as we open and judge the results. Haunt is always a fun break from the daily routine, as we have meetings to discuss all the disgusting or supernatural things that will bring the event to life. It is always sad to close out a season, however it is fun to reboot and fuel the park for another season.

4.)    What is it like going to another park as the new GM and VP for example Carowinds and then later coming back to Dorney Park?

It all comes down to observing and being part of a team that has the same goal, but finds other ways to execute the plan. After spending time at another property your eyes open to other ideas and plans. In the end of the day, we strive to find best practices to execute at all parks.


Mike Fehnel announcing Fury 325 coaster at Carowinds
(*Click on the image to view large)

5.)    While having many position changes within your career in your life, what was your favorite and why?

There is no doubt my time at Carowinds will always be a highlight for me. It is not every year that you have the opportunity to relaunch the brand of a park, execute outstanding events such as Taste of the Carolina's, and debut a world record breaking roller coaster. That said I look forward to future projects and events at Dorney Park. I absolutely love the history behind a park that started entertaining picnickers in the 1860’s.

© PTC |  © Dorney Park  
('The Coaster' in the white coaster track layout before it was later named to 'Thunderhawk'.)

6.)    Will there be any fun new things for the 2016 season that you can share with us?

Right now we are focusing on Thunderhawk and celebrating one of 10 oldest operating roller coasters in the world. We will also have exciting new and returning special events.








Thunderhawk will be receiving a pair of new trains from the Philadelphia Toboggan Company, known as PTC, that feature more modern upgrades with a classic look.  The trains will replace the older PTC running stock that have been on the coaster for many years.

The concept art for the trains can be seen above on the first picture, showing off a nice open-air front car with the ride's logo attached to it.  The trains will feature two main colors (blown up in size on the left), a deep shade of red that is accented with orange near the top of the car.  The concept photo above notes that the colors will be inverted on the second train to differentiate it.  The trains will feature individual lap bars and at least if we go off this art there will be no seat dividers or headrests.

Thunderhawk is the 8th oldest wooden roller coaster operating in the United States, and the 10th oldest on the planet.

© Philadelphia Toboggan Company


The park also sent to us this original contract document that PTC shared with them, from when Thunderhawk (then known just as The Coaster) was going to be built.  You'll have to click for the larger image to read it, but this is a wonderful find for those who appreciate roller coaster history!

The contract is between PTC and Richard Rusk and R. L. Plarr of Dorney Park for "all the cars, machinery, plans, specifications, etc." needed for the instillation of the coaster.  The total for the ride's train, machinery and chain and the ride's plans came to a cool $9,673.  In addition, the contract covers the services of ride designer Herbert Schmeck at $17 a day plus expenses.  Such a neat document to be able to read!

:: Questions related to online gaming: Themagical/DorneyOnline ::

© Dorneyonline.com | © Dorney Park/Cedar Fair L.P.
(Pictured: Steel Force® Simulation coaster web based online game. Play it here: http://www.dorneyonline.com/sims.php)

1.)    How have you heard of Themagical.nl simulations / DorneyOnline.com’s ‘Steel Force®’ simulation (respectively each site)?

I have played the Steel Force simulation, although I don’t think I can consider myself a master at this time…

2.)    Have you heard of Themagical.nl website before?  
I’m sorry I haven’t….

3.)    If you had a choice of picking the ‘next’ dorneyonline simulation, what would it be?

Although it is not a Dorney Park coaster, I think FURY325 would be a great subject for a future simulator!

-----

I hope you all enjoyed reading this special interview and as well an interesting look 'behind the scenes' of an amusement park general manager and vice president of a Cedar Fair L.P. park.

We greatly appreciate Mike Fehnel of taking his time for giving this special interview.  We thank him for also providing 'behind the scenes' look at what's happening at Dorney Park for the 2016 and some personal pictures while at Dorney Park and Carowinds. 

Until Then,

Reighard

Tuesday, June 18, 2013

Newsplusnotes.com review of Steel Force Simulation


Hey Everybody!

Our Friend over at NewsPlusNotes.com website, made a nice review of our 'Steel Force Simulation' game.

It's a fun read! Be sure to check it out the review and as well his website!

You can read it here: http://newsplusnotes.blogspot.com/2013/06/want-to-be-ride-op-try-out-steel-force.html

ENJOY! :)

*Don't forget to play the simulation, over at Dorneyonline.com !

Tuesday, May 21, 2013

Steel Force Sim: 1 year old and 21 days !

(**Logo recreated by inspiration of Steel Force 15th birthday 97-2012)
Hello Everyone!

Sorry for the sluggish news here on the blog, its been a busy month for the team as developments are underway as we are nearing 'beta-testing' for Soarin simulation.

More details will be coming soon when we start up the beta testing.

::Happy Birthday (Belated): Steel Force Simulation::

On April 29, 2012 , Themagical Team released over to Dorneyonline.com the newest simulation based off the roller coaster 'Steel Force' at Dorney Park & Wildwater Kingdom in Allentown, PA .

This simulation made major milestones in a 'flash game' environment for Themagical Team.

Of course those milestones included: 

- Queue-line Options (Changing the queue-lines for guests).
- NEW IMPROVED Visitor Engine 2.0 (Running under Action Script 2.0 coding).
- Updated Weather In-Game System.
- Action Script 2.0 Coding.

This simulation was also accepted by the online community and as well the officials of Dorney Park too! 

We are happy by the responses we get from this simulation and hoping to release more new simulations with our partnership.

You can play the simulation over at: http://www.dorneyonline.com/sims.php

Thursday, April 11, 2013

Enabled for Windows 8 Devices



Simulations are ready for Windows 8 Devices ! 

 
(**Must Be Flash Player Enabled In Browser!)

© Microsoft  © Themagical  © Dorneyonline

Tuesday, December 25, 2012

Themagical's 2012 in review


Hey Everybody!

Hope you enjoyed your holiday festivities and holiday foods as well!  Themagical Team are taking a short break to be with our families during this holiday season. Don't worry, we'll be starting back up again with our current (and upcoming projects).

Let's start off with our review of our greatest milestones of the 2012 year!
 

Themagical's 2012 in review:

January: 



Late Nite With Randy: Radio Show Launch!

A new radio show premiere was launch with Magic 24.7 on Live 365.com . With the new partnership came along a new connection with the mix was "Dapsmagic.com".

Mr. Daps and Johnny 5 created the show's theme intro and outro. Along other sound bits segments as well to make a complete show experience.

Sadly, the show ended prematurely in February but there's talks with Dapsmagic.com of the show returning to the air waves. More details will be coming later of possible next year 2013! (Previous show only aired 15 shows total.)

You can follow on twitter for the latest updates: Twitter.com/latenitewrandy

Official hash tag when you are listening/tweeting in: #latenitewithrandy



APRIL:  Steel Force Simulation OFFICIALLY LAUNCHED! (April 29, 2012)

The longest wait for a simulation to be released! But in the long run, Steel Force Simulation was finally revealed to the general public on 'Dorneyonline.com' website.

Of course, the simulation got great rave reviews from community members and as well a nod from the officials over at Dorney Park Operational Staff too!

Here's some quotes of some members from dorneyonline.com saying about the simulation:


- "The simulator turned out great, it is really fun to play." -Yoshi


-"That was actually fun! Thanks for the hard work you guys put into that!" - HK36


-"That is really cool! Glad to see it up and running finally." - Kozmo 1


With the great partnership along side dorneyonline.com & Themagical.nl , Mike over at Newsplusnotes.com helped us too with providing extra details of the ride too. We both appreciate his time over the summer by providing materials during his visits to the local amusement park: Dorney Park & Wildwater Kingdom.


May: Themagical's Blog Celebrated 4 Years!

Talk about time flying by to lose track of the years its been since I've started blogging for Themagical's website. It's been an interesting 4 years of blogging I must say since many readers around the world read this to see what's cooking up at Themagical website.
 
May 1, 2009 is when this blog went LIVE for the first time. The purpose of the blog was to bring the latest sneak peeks of the latest projects we are working on at Themagical.  From that it helps us show our readers what's it takes to bring a simulation to life and how's its made.
 
The vision of the blog is basically I had in mind is to bring 'relevant news, important updates, behind the scenes look, beta testings, and as well readers feedback'.  I can say that I've been pushing out posts on what's hot and as well on the time schedule that I can write when I'm free from my busy work schedule.

Not only writing has made me to be open-communication on the internet with our readers, it has also made us to bring a faster way to bring new content: NEW PROJECTS!

From keeping the magic continuing for the site and community to enjoy new stuff was to bring fun and exciting new projects for Themagical.

New Projects we've revealed on here was: Expedition Everest Simulation, Reighard's Live Show, Cosmic Reid's/Magic 24.7 Radio Partnership, Dorneyonline.com Partnership, Test Track Announcement, Steel Force Simulation, and so much more.....

This allows to share our excitement to our devoted followers and readers of the blog to also be excited as well! From this helped us to bring more energy to the site and as well opening new opportunities partnership as well!


June: RideSims.com -- Interview with John Burton


I was happy to share with you guys the news with a close friend of Themagical Team to give us some insight on his latest projects and as well get to know who makes them.

We got John Burton (aka ImagineerJohn as most of you know of him as) who is the founder of 'Ride Sims' website and as well a user of our community at Themagical.

We are happy to give you this nice special interview with John for our readers and community to enjoy!

We want to say "Thank You" to John Burton for taking his time getting back to us with this small interview for our readers to enjoy.
You can read it's entirety by clicking here!

July - November: Themagical's Soarin HTML5 Simulation Updates

The 4 month passed by without hardly any news or postings to report on the blog. Though, we kept on giving you the latest updates on the current HTML5 FIRST EVER SIMULATION OF IT'S KIND!

Josh has been working his tail off by whatever free time he had during this summer/fall season. The work he has put into this simulation is completely mind blowing to put into perspective of future upcoming simulations/major possible projects.

This pushes the envelop of creativity where not only you will be playing "FIRST OF IT'S KIND SIMULATION" online but this will reach out to more audience who uses smartphone devices mobility.

Below is a recap of the status updates that Josh posted on the progress of Soarin:

"Soarin' update! For the past two months I've been trying to resolve a roadblock I hit in my code related to getting people to sit down in their seats. After a lot of thought and adjustment, I think I have finally resolved the issue. Hopefully this means I can finally start moving forward again!" - Josh (August 19, 2012)

"It should work on iOS, but I don't have an iOS device to test with. I do have a Windows 8 virtual machine though. Once we start getting ready for beta testing we will be looking for people who have as many different browsers available to test as possible. " - Josh (October 5, 2012)

"Code for audio playback (background music and sound effects) is complete, and finally working on Firefox. Running the sim (queuing a peep, loading, preshow, and the ride) are all finished. Currently I am working on fixing a performance issue with the peep engine, simplifying code and adding the ride "break downs". The good news is after some initial testing on my two year old Android phone, the performance of this version of the sim is much improved. I shouldn't have to "reboot" the code any more." - Josh (October 31, 2012)

"I last mentioned a few weeks ago that I was working to fix a bug in Soarin's peep/visitor code. As usual, this has turned into a complex task. The good news is that the updated peep engine should be extremely flexible and intelligent. In fact, it could easily be useful not only in future ride sims, but also much bigger projects, like a whole park for example. I have a pretty big idea brewing for the future, and all the code I write for Soarin' is done with the future in mind. This is why it is so important for me to get it all right the first time." - Josh (November 1, 2012)




 (© Themagical / © Disney)

SOARIN:



 
Should Work with: (*Still in 'Beta Phase, testing results will confirm which will work properly.)

- * Safari
- * Firefox
- * Chrome 
- * Internet Explorer 9 
- * Internet Explorer 10 (Windows 7 / Windows 8 OS) 


*Here's Josh in his own words from the creation of this simulation and how he brought a high popular ride to the online world:

"As the first HTML5 simulation, there was a steep learning curve to find the best ways to make the sim work. The end result should be something that will run great on whatever device you may be using." - Josh Stauffer 



November:  Themagical's Future??




We feel that from this first of its kind HTML5 simulation, this will not only put us on the map of having this kind of interactivity but to help usher new and faster simulation content to Themagical.nl and Dorneyonline.com respectively.



From the development of Josh, this will bring newer content and interactive to all type of devices! This type could bring not only to PC's but to smartphones as well.  Even by developing expanded code to allow larger projects into the future under one roof!
You can read more of the posting by clicking here.

December: New Member of DAPs Network



The DAPs Network is a collection of websites that have joined together to promote a positive, family friendly, network of websites.
DAPs Network Mission Statement: To be a network family friendly website offering positive information, news, and activities  promoting mutual respect to all who visit member websites. 

DAPs Network Core Values:


  1. Positivity – Websites will be positive and not cynical. Critical thinking and critical coverage is acceptable.  Put downs of any kind are not acceptable. If it isn’t nice, it shouldn’t be said or published.
  2. Magic – All actions should both promote Disney magic and also maintain the integrity of the Disney magic (if Disney related).
  3. Respect – All people should be treated with respect. This includes respecting people’s dignity along with their privacy. This also applies to celebrities.
  4. Family Friendly – All coverage and/or publications of any kind should be family friendly and G-Rated.
  5. Quality – Coverage should be current, accurate, and meet journalistic standards.
  6. Integrity – DAPs Network websites will strive to maintain the highest level of integrity in the way it runs every aspect of its website. This includes both honesty in any publication and also ethical and honest behavior by member websites’ staff.
 We both feel that we are these things mentioned above and as well this will not only bring traffic to both websites, but to bring our networks together in a way both communities benefit.

You can check them out at: http://www.dapsmagic.com/

::Closing Thoughts::

Though this may have been the 'slowest' blog writings I've ever writing other than counting the first year of posting.

Since the simulation developments have been slow pace, I'm hoping to bring more newer content as the upcoming year arrives.  I know I'm eager to announce when we'll be beta testing for Soarin & as well other newer projects.

The staff at Themagical thanks you for your continual support by reading our posts and playing our simulations. Your kind emails helps us through your encouragements and feedback by what we can do better overall at Themagical.

We couldn't do this without you!  I personally want to thank you all for reading!

Have a blessed and healthy new year 2013!

Until Then, 

Reighard
Co-Administrator at Themagical / Simulation Development Team
Email: sdt@themagical.nl